Quote:
Originally Posted by Dragonlich
I heard that they have dropped a few classes, because the game wasn't going to be finished in time otherwise. Some of those classes were pretty major. They have also dropped a few capital cities, which has a big impact on the game (given that one of the main features is that you can conquer said cities). These things will probably be added in a patch/expansion later. I haven't got the details right now, and could be wrong (I've read an article a few weeks ago).
Personally, I think I'd prefer a 40K game. But this might also be fun. Of course, I try to stay away from internet gaming; I know I'll get addicted, which is bad for my health. 
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I can understand the concerns. However, I've seen a number of interviews with the game developers stating that they dropped the 4 classes because with the way they were built, they just weren't fun to play. Rather than releasing unfun classes, thay've decided to cut them and either drop them altogether or rework them for release at a later date by expansion or patch.
With the cities, they stated they dropped 4 of them so they could focus on making the 2 they are including as kick ass as can be, or the game wouldn't have released when they wanted. They also stated that as long as they had the mechanics up and running correctly they were okay with that.
I got the feeling from how they were talking they were unhappy with it themselves, but games have to come out eventually. I think such cuts get made in many games, but most of them aren't as communicative about it. It seemed as if they knew their plans had overreached their grasp, and they were simply informing the fans of it.
Maybe I'm just in love with the idea of the game, and therefore can't see the flaws as well as others. I dunno.