Wyo, you're partly right. The crappy code is often due more to laziness or timelines that propping up the hardware industry. Vista is only as bloated as it is because they STILL support 16-bit operations and older Windows code because they fear alienating people with old SOFTWARE (not hardware). Frankly, Windows would be remarkably better if they went 64-bit strict with no back support for 32-bit and earlier and with no back support for "antiquated" operations. Bet that won't happen any time soon. In fact, Vista was SUPPOSED to drop all 16-bit functionality. It didn't.
Games? Well, that's different, too. Look at Age of Conan. A 30GB install out of the box... insane! But, the graphics, scope of the world and models involved are impressive and assorted. THAT is what gamers want these days. That takes more horsepower, more drive space, more RAM and higher throughput of pixels and polygons.
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