Quote:
Originally Posted by Apokx
I'm not too impressed by the Elephants. I can stroke one with a single Split Mamba(best fighter ship in the game imo).
The only complaint I have is that they can't use Ion Disruptors.
I am slowly beginning to build my empire with sector traders. I vow to dominate every pirate sector as payback for everytime they ganked my crappy Argon Buster with their Nova squadrons.
This game is alot more fun once you get a ship that isn't complete garbage.
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All of the transport type capital ships are pretty easy to toast, I'm using a Pirate Kea for my main fighter type which I really like, 2 turrets and 125mj shield.
The Elephant is pretty much a mobile base, and I'm using it to set up industry easier and quicker than the 'dock here, fly here, unload here' method when you don't own one.
I was a bit disappointed to discover it could dock 14 ships but only ONE could be a transport size ship. My idea was to set up say a mine, drop off 2 CAG's and move to the next. Instead I gotta do it with multiple jumps.
I experimented with the turrets last night and due to the AI tracking limitations the best were the fast velocity type guns. Alpha particle something or other worked better than the bigger more damaging ones as they almost never hit. I'm sure mass drivers would be good for the same reason.
Long story less long, it was able to hold its own pretty well vrs multiple fighters, but once a pirate cap ship showed up it was more like a Babylon 5 cinematic moment where painful looking balls of light slammed into my hull and I went poof. Shame the external default view on death is always from the back.
And ya the Buster sucks. Even fully upgraded its hard to kill anything with a turret and not take 100k worth of hull damage. My first real upgrade was a Argon Nova Vanguard and it was night and day.