I will never understand why people keep saying this. They've been saying it every time a new more powerful generation of consoles is released. If you want to play an MMO or an RTS or a true RPG, the computer's flexibility in control options and power remains an unparalleled option. You can disparage the MMO as a "job" or a "hobby" all you want because you don't like it's play style, but 10 million people playing WoW alone (forget all the other MMOs or MUDs out there) disagree with you and enjoy playing this type of game on their computers.
Furthermore, this argument generally ignores the rapidly growing Asian gaming market, which is focused much more heavily on computer gaming like RTS and MMOs and in which consoles (especially the xbox) have little market share and have had very limited success.
The console RPG (FF series, etc.) and the FPS and the platformer (Ratchet and Clank, etc.) are clear winners on consoles, because of the limited needs for flexible keybinding and I think they will continue to have success there. That being said, that doesn't mean that for other markets and other game genres, the computer doesn't and won't continue to have great success. In fact, it is still very successful and there's really nothing out there to indicate that there's going to be any change.
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