I too think that PC gaming is simply evolving. PCs are best for the intensely geeky, intricate, or complicated games with hardcore fanbases: I love really deep RPGs (yes, BioWare has a couple good RPGs on consoles, but nothing beats a good old-fashioned D&D RPG on the PC), small developer games (don't forget: by far the most popular genre of games is little puzzle games and the like which go great on the PC, and there are other niche areas like text sports simulators), MMOs, of course, are big, the adventure games out there are still overwhelmingly on the PC (ICO was great, did lousy business on the console), etc. I'm sure others have mentioned other games that do well on the PC...FPS, for one...
Anyway, my point is that the PC's capability for really intricate play and controls and easy, cheap game development will probably result in a game market that highlights those features - if it isn't there already.
FWIW, I have always been a PC gamer and much prefer its in-depth, deep, obsessive games to the sort of fire-and-forget games you tend to find on consoles, although I will admit that this is a very broad generalization in many ways.
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