Quote:
Originally Posted by UStwo
One of the last real unique takes on a game I played was Sacrifice, sort of an FPS + RTS + wacky game. I mailed the developers at the time telling them it was one of the best games I'd played and they were interested only in my online play experience with the game, even after creating a very fun single player game, but at that point in time, online was the future.
Perhaps thats the real problem. Its just that much easier and profitable to make a MMO, or even FPS multi player, where the players ARE the content, the game just lets it happen. Designing a great single player game is far harder than just making maps and setting up the engine.
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Check this game out. I got turned onto it by a friend, because there's almost no marketing at all about it. It's developed and produced by the same company, and they do online distribution only, to keep the costs down.
It's an RTS + FPS, where one person plays the commander, playing in RTS style. He builds the garrisons, the mines, the tech tree, and even the defenseive structures. He also has spells and a limited amount of mana, which he can use to heal, ressurect and buff his units, while also debuffing, slowing and dispelling the enemy units. He can also issue commands to his officers, draw on the map (like follow this path, etc..)
Everyone else plays in FPS mode, and what classes they can spawn as is determined by what the commander has built tech-tree wise. What abilities each class has is also determined by this, like whether there's an Academy built yet. Their goal is to follow the commanders orders, kill the enemies, help build structures (there's a build assist unit in each race), and ultimately take out the enemy bases, gold mines, etc. The classes vary from pure ranged to siege, mages with pets to humans dual wielding swords. The melee combat is pretty neat too, but simple; it's just timing between block, block break and normal hits. If they're normal hitting, you block to stun them. If they're blocking, you block break to stun them.
It's a very awesome game, and I've become addicted to it. Better yet, there's a five hour free trial. And trust me, the five hours is a long time. The only restriction is you can't be commander and you can't spawn the Hellspawn units (which require 10 and 15 enemy kills respectively).
http://savage2.s2games.com/
I'll command or defend for you anytime if you do get it. It sounds exactly like what you need.
