Skill isn't the most important variable in PVP that's why I don't really enjoy it. Gear, Group, then skill is what determines the outcome in Sub-2000 rated teams. You do see skill at higher ratings when groups are well planned and gear is maxed. Casual PVP is much harder than Casual PVE. Casual PVEers aren't thrown into impossible to win matches, A PVEer dosn't get tossed into an Illidan encounter his first day after hitting 70, yet my first arena team's match was vs a Disp Priest and SLSL Lock. Priest had 11k health, Lock had 13k health, Both have 460+ resilience. There was no way My hunter/rogue team could beat them yet went up against them 4 times that night.
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“It is better to be rich and healthy than poor and sick” - Dave Barry
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