Quote:
Originally Posted by Dr Mario Kart
Given that the N64 and Gamecube both launched at $200 and both have some of the highest ranked games of all time, clearly neither price nor games by itself is the answer.
Its all about the interface, and the market expansion that it helped create. Ideally they'd probably like to follow in the footsteps of the DS as much as possible.
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I partly agree. I didn't even (not even briefly) consider either xbox 360 or PS3 simply because of the cost.
There are priorities in the queue before gaming (hockey for the kids, swiming for the kids, camps for March Break, summer for the kids, family vacations) that compete for the entertainment dollar before I'm going to drop that kind of coin on a gaminig system. Particularly since we already have Super NES, PS2, 3 gameboys, 2 DS and a PSP in the house. Add to that the 3 computers, I'm not motivated.
The Wii on the other hand was priced right. good enough that a relative was able to justify purchasing one as a family Christmas gift without breaking the bank. Not only that, but as pointed out above, the interactiveness of the gaming even for observation kept a group of children and adults occupied for most of New Year's Eve.
I've since added to the game collection (Metroid Prime - Corruption, super Mario Galaxy and some Rabit killing game) and they seem to be engaging enough. I find that they are dissapointing in that they are more traditional style, while I want more that involves the motion of the controller. I find that Mario Galaxy is a lot like Ratchet and Clank. In fact, so is Metroid.
In the future it would be interesting to develop Tai Chi exercises or even explore the world of sensuality (ok, porn...)