Quote:
Originally Posted by YaWhateva
this change is only so you don't have to carry two sets for farming. If you have 1700+heal in arena's you are seriously lacking in stam, armor and resillience and thus will get stomped. Also, with 1700 you would only have about 566 +dmg not 700. PVE healing gear is only meant for farming.
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No idea why you just explained the change to me, so anyways...
Paladins have a talent in our Holy tree that grants us 35% of our INT as spell damage/healing. 1700 healing + int + Blessing of Kings, I have almost exactly 700 spell damage.
Even with the new spell damage, I'm not even close to being efficient at grinding npcs.
However, it does come in handy at times in pvp, where someone is on the brink of death and a holy shock/hammer of wrath is just enough to finish them off before a heal lands.