Quote:
As a former DAOC player I have no faith in mythic being able to handle a pvp game long term.
Look how badly they fubared DAOC. That game died because of poor development decisions.
The issue with mythic won't be the first 6 months, it will be if they have the same over nerf and over buff mentality, and if they view expansions as places for mudflation.
|
I agree, Mythic killed the Golden Goose when they came out with ToA. Hopefully they learned from their mistake... as well as the gross overpowering of the 'zerker and later again with the savage.
Quote:
I honestly doubt WAR will even put a dent in the 9 million subs Blizzard currently enjoys.
Games based on PvP don't usually turn out so well.
|
They said on a forum in EARLY Alpha they wish everyone would stop saying it'll be a WoW killer. I'm paraphrasing, but they effectively said, "We're not out to compete with Blizzard. They made a game which has brought in a floodgate of new people to the MMO market, and are effectively the Starbucks of MMO's. We don't want to be compared to WoW, or even steal their players. We simply want to progress in making the best RvR MMO ever made."
And ideally, I dont want WAR to ever get as many people as WoW. To do that you have to make things too easy. Mortal Strike or Sinister Strike spamming was 100x worse than Doublefrost ever was, thanks to Mythics much superior positional system. However these systems also make it much harder for noobs to simply pick up and play, which keeps the populations down comparatively.