Lasereth, the reason is simple. A lot of gamer-geeks refuse to BUY games that have stringent DRM and copy protection, and wait for the challenge of cracking them themselves, or getting cracked copies. Personally, I'm far more likely to buy a game that does NOT have DRM. I don't make copies for friends, I just have issues with DRM. Frankly, I think copy-protection is amoral on the part of the publisher. Under fair use rights, one should be able to make a legitimate backup of an audio CD, video DVD or game CD/DVD that they rightfully purchased. If you BUY a book, you are legally allowed to make photocopies of the book for your own use. Various companies try to prevent this with legal jargon in the EULA disallowing a copy of the game, then make it harder by using copy protection. You know what? I still copy my games and use the backup discs. Why? Because I BOUGHT the game. I don't want years of wear and tear to mean I have to buy a new game. Sure, I take good care of my discs, but bad things happen to good people (and also to me). In the end, they don't gain sales by putting DRM or copy-protection on discs... the people who would download a pirated version will still do so. They just make it harder for legitimate consumers to protect their investment.
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