I think a lot of people wanted StarCraft in WC3. I played it for what it was - and had an absolute blast. Many late nights with my buddy on a LAN, racing to get the best mobs and level our heroes. Added a whole other element; to send out your forces to assist the hero, or keep them ready in case there's a sneak attack? Split the forces? Disrupt his production or focus on experience and equipment? Not to mention keeping items in reserve that would turn the tide of a decisive battle. Fantastic stuff.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex."
-- From an IGN game review.
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