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Old 05-31-2003, 09:41 AM   #29 (permalink)
geeky
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Some of you mentioned that patching is a strength for PC's.
In truth, you need to look at why patches exist. A lot of times, to meet release dates, companies will release an unfinished title knowing that they can just release a patch later for the issues left unresolved. This means we (as consumers) get an inferior product.
Consoles are a different story (xbox being an exception and only applies to the Live enabled games), due to the fact that you cannot update games with patches. Developers are forced to produce games with higher standards upon release.
Sure its good that patches are released for bugs that have gone unnoticed, but we have no idea how many bugs go passed as "acceptable" on release unless there is a readme (on PC) informing us and these are only noted for the more serious issues like specific vidcard/soundcard incompatibilities and such.

Oh, as for my opinion on what is best, though... I dont think there is a "best" system. Like a few others posted before me, I believe different systems have their particular strengths and weaknesses. Even the different consoles are unique to each other. If you notice, multi-platform games are never identical and will often have an ideal system to be on and it wont particularly be the PC. Ports dont always go as planned as well.
I guess it all depends on who you are and what types of games you prefer, and where you like to sit, and how much you can afford, and blah blah blah...
This can be debated on forever. Cant it? *sigh*
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