04-20-2003, 11:25 PM
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#15 (permalink)
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big damn hero
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those titles stink.. starfox , and metroid, and mario all suck on gamecube. wth has nintendo done with them. metroid should be left as a sidescroller... mario ... was just lame.. they made him look retarded too. the ymade him GROW!!!...
star fox became an adventure game.. i find that to be lame...
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I'd have to respectfully disagree. I think they were little revolutions. Mario, Starfox, Metroid, even Zelda were trying to do something new. How many times can you storm the castle to save Peach? How many games can you make with cartoon physic space battles? Metroid was nice, but metroid was begging to be 3d. And finally, How many ways can you shake up the Zelda genre? While you might not agree that these games were good, you have to admit that they were a move in a different direction.
And I like my videogames to move in different directions, I want them to show me something different in each incarnation. I want to be entertained, damnit 
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look at ps2, when they released, or gonna release the new CONTRA game. they kept it completely classic, and kept it as a side scrolle, the way it should be. i think thats what many games want. oldschool titles, with the same look and gameplay, with a new graphic engine and gameplay. not a complete redo of the game. i for one, personally hate nintendo now.
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The thing is, if you want side scrolling Contra, why not just buy the original. Familiarity breeds contempt. I don't like to buy contemptable games. Occasionally a side scroller is nice, it plays into my "nostalgia" gene, but for the most part, I tire of them quickly and put them down faster.
Now don't get me wrong, I love the old games. I love the RPGs with the large headed characters and the side scrollers, but games have to evolve. They have to change to draw in the newer markets. I'm not a Nintendo Fanboy, there are certainly other companies out there moving things around, but it seems that lately it's the GameCube games I find myself playing more and more.....
I showed my nephew, who is eight, my copy of the original Donkey Kong. Needless to say, the kid wasn't impressed and didn't understand what the big deal was.
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