Quote:
Originally Posted by feelgood
Whats the differences between Neverwinter and WoW??
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you can lvl up with out worry of somone ganking ya. never have to worry about finding a guild to raid with..
raiding .. i.e. spending too much time in a "dungeon" with 39 other players to get a hand ful of items that if your class item drops .. you still have to roll against 3 others to try and get it.. then never see that item drop agian for months.
nwn.. single player with some multi if you want.. save game.. pause feature.
the lack of a barrens chat and not ninja looters, no noobs spamming the chat.. and no tards screaming chuck norris rulz or leroy jinkinssssssssssssss
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It means only one thing, and everything: Cut. Once committed to fight, Cut. Everything else is secondary. Cut. That is your duty, your purpose, your hunger. There is no rule more important, no commitment that overrides that one. Cut. The lines are a portrayal of the dance. Cut from the void, not from bewilderment. Cut the enemy as quickly and directly as possible. Cut with certainty. Cut decisively, resoultely. Cut into his strength. Flow through the gaps in his guard. Cut him. Cut him down utterly. Don't allow him a breath. Crush him. Cut him without mercy to the depth of his spirit. It is the balance to life: death. It is the dance with death. It is the law a war wizard lives by, or he dies.
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