A lot of people are bagging Zelda because it doesn't look as good as RE4. Don't be misled - the largest area in RE4 is a bleak, empty lake. Most of it is confined to tiny rooms. Zelda has a _massive_ draw distance, hence, a lower polycount/texture quality    
		
		
		
		
		
			
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				"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex." 
-- From an IGN game review. 
			 
		
		
		
		
		
			
				  
				
					
						Last edited by hulk; 11-23-2006 at 06:54 AM..
					
					
				
			
		
		
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