Quote:
Originally Posted by Frosstbyte
I'm a little frustrated by how quickly blizzard decided to outshine raid loot from WoW classic, but I suppose that's the name of the game. Gear inflation is not a new concept in MMOs and WoW has (in my opinion) been particularly bad about keeping it under control. This just goes along with that whole process.
My biggest complaint is what a waste of resources Naxx was/is. Being generous, there's probably going to be around 100 guilds who can kill KT by the time BC comes out, give or take. I don't know what BC holds in store, but Naxx is a stunning achievement of game design. It's cool, it's creepy, it's hard, it's beautiful. It is BY FAR the best thing blizzard did in all of WoW classic, particularly after the huge mess than was AQ40.
And the ridiculous vast majority of players will never see it. Hell, the vast majority of raiding players will never see it, forget all the people who don't raid to begin with. It's weird how resources get used to create something like this and then have it all disappear so fast. The crown jewel of WoW classic is a raid instance that almost no one (around 5000 people) will see through to completion and whose loot will be obsolete less than a month into the expansion.
GG blizz.
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My thoughts EXACTLY. My guild is a semi-hardcore raiding guild (we're on C'thun) and we've only been into Naxx once (Razuvious). BC is coming out so soon after Naxx has been conquered that we simply don't have enough time to do it. Naxx gear is being replaced in BC fairly quickly. There is literally no reason to do MC, BWL, AQ 40, or Naxxramas after BC comes out, and Blizzard has caused the problem directly. WoW has had pretty understandable gear inflation so far. I wouldn't even say there's anything wrong with it. Naxxramas is hard as hell, and the gear you get is good from it. But BC is different...BC has basically scooped up all the gear from 40-man raid instances and put it through a meat grinder, laughing the whole time. I just saw screenshots of CRAFTABLE 525 max damage 2-handers and 310 max damage 1-handers. No raiding required. Jesus.............
Quote:
Originally Posted by Halx
I find I have a big problem generating enough rage to sustain HS/sunder if my gear outmatches the mobs I'm tanking. If the mob is hitting me nicely, I can do whatever I want with it. Now I know the aggro game, I know the mechanics and I know how to tank, but the simple fact is - if I'm not getting hit, there is fuck all that I can do to generate hate fast enough to keep a mob off Naxx geared DPS.
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Can you elaborate? I'd like to know what you're tanking. I've never had a problem holding aggro as MS spec, but half of holding aggro is your part and half is the DPS...if rogues or hunters pull aggro, it's 100% their fault considering they have 100% threat dumps.