Quote:
Originally Posted by vanblah
It's obvious that the two pictures are reversals of similar scenes.
I did figure out that the first picture was from inside a display case and that the object was probably a mirror. The blue shading and the fact that her legs are "cut off" are major clues.
I did not notice the mirror in the second picture until I scrolled down and read your caption. I just figured it was obscured by the character.
The lack of purple thing in the first picture is a little weird. Is the purple stuff supposed to be "happening" to the character between the first and second pictures?
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This thread is incredibly fascinating. I looked at those pictures and had not even a clue what I was supposed to see. Nada. Yet for you, it was obvious! I do admit that I am a concrete thinker and not a creative type, which likely explains our different perceptions.
Now here's what I find really interesting: Who do you think the artwork should appeal to? Should those with artistic talents be the target audience? Should it be non-creative types like me, who might be potential purchasers of the game but might be perplexed by somewhat abstract artwork? Is there an in between you should aim for?