Anyone feel like discussing tank mechanics? I was just on a BWL run and I got sorta yelled at for letting the Elementium Threaded Cloak get DE'd when I run with an Overlord's Embrace from ZG.
The basics: ETC - 2% dodge, OE - 7 defense, 1% block
Here is my reasoning: As a non-protection warrior, it is hard for me to generate a lot of aggro, hence I need to generate a lot of rage. While the ETC is excellent for a protection warrior to completely avoid all damage on a swing, a non-protection warrior actually NEEDS to get hit. Simply put, if I dont get hit, I dont generate rage, I cant generate aggro, I cant tank. So, I want to get hit, but I want to mitigate the damage, not the hit all together.
This is why defense (reduced chance of getting crit, as well as small increases to dodge, parry) and block% (when an attack is blocked, it cannot crit or be a crushing blow) is favorable for a non-protection warrior.
Protection warriors are built for overall mitigation, because even if they totally avoid damage, their 5/5 defiance and 1-handed specialization will still allow them to grab a lot of hate and generate more rage because they are hitting harder.
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