Sorry to break it to you guys that are eager for this change, but you do realize that the number of people requirement changes nothing about the time, money and frustration requirement. These new instances will be just as hard and as time consuming as AQ40 and Naxx, they'll just be with 15 fewer people.
The new instances aren't going to take less time to learn or less money for consumables, they'll just have fewer people in them. It doesn't address your desire to have difficult-but not as time consuming-content, and it destroys the entire guild system that was built around 40 man raids.
I am ALL FOR content like Karazhan which has a ten man cap and in which you can save your progress as you go through it so you don't have to do the whole thing in one night. I think that's great. I don't see why having more content like that also requires taking away 40 man raids for those of us who like them and whose guilds can both support them and were designed for them.
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