Largely unsatisfactory. The Ferraris and so-forth are available right from the start, and after a few races you'll find a car that will pretty much handle everything you throw at it. The AI has not been improved in the slightest - cars will ram you from the racing line, spin you out and keep driving straight, block you in at the starting grid and so on. The control is workable enough, though it has some strange behaviors with RPM and gear changes. The much-vaunted powerslides are next to useless in the races, and the Kudos challanges have been reduced to Extreme Drivers Ed - kudos are only used to unlock concept cars, which must be purchased on top of that with the yawn-worthy credits you get after each race. Online they may have well been labelled Microsoft's F50 GT Challenge, because you won't see much else.
Overall, it's an average racer with a high polycount and very little in the way of other graphical glamour. You can spin your tyres for as long as you like and you won't get anything more than a few measly puffs of smoke, for example. It's passable if you can find it cheap but nothing screams 'must buy' if you want anything particularly deep.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex."
-- From an IGN game review.
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