Quote:
Originally Posted by Lasereth
With 6,000,000 people playing World of Warcraft generating $1,000,000,000 (yes, one billion dollars) of revenue each year, I doubt a console game is what's on their minds right now. ![Smilie](/tfp/images/smilies/smile.gif)
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Personally, I think Starcraft would have been a better choice for an MMORPG. I still play WoW, I just wonder what it would be like to play a badass hydralisk kicking the crap out of some terran medic. Or an overlord... flying into a corner and staring at a wall... then again WoW isn't that bad!
As for SC:Ghost, my take on these things is if it gets pushed back more than once in early development, it's doomed. I've become a cynical old man when it comes to release date promises.