By the time you're needing to worry about grand souls and major weapon recharges, you should be rolling in enough phat lewt to pay for the Mages Guild to recharge all your stuff. As was said before - it's really only human (or equivelant) opponents that level up alongside you. Everything else is nice and stable, until the rats are replaced with mountain lions. Once you hit level 10 you're through probably the hardest part of the game. What's so bad about messing with the difficulty, though? Bethesda balanced the game to appeal to the average gamer. As there's no such thing and everyone varies from the perceived norm, mess with it all you like. It's your game, there's no scoreboard.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex."
-- From an IGN game review.
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