Quote:
Originally Posted by hulk
Lies. Dirty rotten lies. Only half a dozen enemies actually level up. The rest of the scaling is represented with more powerful foes coming at you. The beasties through the Oblivion gates are the best examples of this - stunted scamps give way to Daedroths, but one daedroth is as good as another. And not reaching demi-god? Poppycock! You can enchant weapons with unholy amounts of power, armor that boosts your strength many hundreds of points, sneak right in front of guards in broad daylight and pick any lock with no effort in the end.
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That's right. Very few enemy types level with you. Beyond that, humans that you fight level as well. It's not a bad thing, all it does is ensure that you can do quests in any order you want and when you finally get to the main quest, all the big bads aren't 1 hit kills.
It's very easy to make yourself into a tank. Get a full deadric set and enchant it with either fort strength (increasing your damage) or shield (increasing your ability to take damage). I read on another forum that a guy enchanted regular clothes with all shield defenses and ended up with a higher AC than a full deadric set!
After that, enchant your sword with massive damage effect or you can use drain health. DH is temporary, so it's cheap for a lot of points. You can take a sword and give it massive amounts of DH for a duration of 1 second. it drastically lowers the amount of damage you need to do. Now take your enchanted weapons and armor and add in some potions. Max out that skill and create potions that fort str and restore health and magika. You can take 4 at a time so you can be regenerating over 80 hp/sec. Nobody will be able to touch you.