Quote:
Originally Posted by robbdn
Well, pretty much any review will tell you this... but anyway... yes, claymores swing slower than longswords, which are slower than short swords, which are slower than daggers, same sort of thing with blunt. Hand-to-hand is actually cool. Block is either a parry or a shield... shield is more effective, obviously. The animations are fairly fluid, but by no means perfect, it is convincing (usually) when you block, if you fail your block you are staggered back and cannot raise your weapon for a second or two, sometimes you even fall over. of course, you can do the same to the enemy. There are ragdoll physics.
|
Not true, I checked IGN and they only said, paraphrasing, "like morrowind oblivion has its share of problems with the combat system." They also hinted at ragdoll but didn't confirm. IGN used to be pretty good quality reviews, perhaps it has droped in recent times.