The problem should be obvious.
The over all quality of the games will decrease, as that which was once 'included' will now be extra charged for later. Like getting a barebones car vrs a delux model.
In Oblivions case, if you never played the Morrowind mods you don't know how utterly screwed you are in terms of content. Playing morrowind with a full set of mods is BETTER than oblivion in most ways other than the Havoc engine. Now vanilla morrowind is a good game I played it all the way through in vanilla mode, but my disapointment with oblivion made me look back and try the mods. Holy christ they are good. Entirely new skins, faces, sounds, enemy ai, scripting, models, zones and even voice acting. All free. These mods are why morrowind is still on the shelves despite it being an 'old' game. I'll also add that Bethesda added two plug ins on their own for free as well.
Because of this paid for content, do you think Bethesda is going to let people compete with them? The modders can play with what is in game, but can not add anything new, like horse armor, Bethesda made sure of that by not including the 3d exporter like they did morrowind. So while you can pay your $2 for horse armor and your $2 for a wizard tower and your $2 for more vendors, know that you are paying for INFERIOR content that was once free. This will work in the short run, but long run they really pissed off one of the most loyal fanbases in gaming. So yes new people to an RPG most likely think this is heaven, but its like having sex with a condom. Seems great unless you had the real thing.
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