Thread: Spore
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Old 03-21-2006, 08:13 PM   #60 (permalink)
shakran
Tone.
 
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Quote:
Originally Posted by xepherys
Well, the procedural calls that build the creatures, make them work and design the world you play in means that code is pretty slim (events don't have to be coded as much) which means less CPU intensive decisions in the game (for the most part).

My guess is the only actual traditional graphics will be the interface. . .
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