To be honest, what kid is going to get ten hours straight of gaming time? They come home from school, and a good way for them to relax is to play games. I think they key difference between games and normal TV is that games generally actively engage the mind. Problems to solve and obstacles to overcome - much more mentally engaging than books or TV. Fair enough if you don't want them killing pedestrians in GTA, get them an alternative.
If they play handhelds while they should be sleeping, could be cause for concern. But hell, I used to sneak into the toilet at night so I could read for an hour or so after I was told lights out. I don't think there's an expert on the planet that would deduce that I had a dangerous addiction to reading. During school I couldn't concentrate, I never had a good night's sleep and could never be bothered doing homework. I could sit here all day and blame games, books, TV, rock music or an allergy to moonlight. Turned out it was ADHD that had gone undiagnosed because a) teachers are too afraid to suggest it and b) parents want their kids to be perfect.
On having a console in the room - odds are, once this happens, they get bored of it extremely quickly. Most games have 10-15 hours of useful gameplay unless there's more than one person to play, and at the levels you guys seem to be concerned about that's a day or two of playing. Blaming games for introverted, socially awkward kids is bunk, they existed before games and will exist long into the future as well. maleficent - perhaps those horrible nephews have a problem further down than their games?
To parents; IMO, if you don't want your kids to become fat and lazy from games, involve them in a sport. Something every child should be doing, anyway. Just don't go nuts and make them do 23048854 extra-curricular activities and have no free time. I felt so sorry for those kids...
Yeah, kinda disjointed as a post, but the original article doesn't have any grounds in anything other than the writer's beliefs. I certainly have never come across the notion that gaming increases creativity, and I'm knee-deep in what goes on with them. Better hand-eye co-ordination, problem solving skills and attitudes towards failure, these things come from games. Creativity is far more internal than that.
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"'There's a tendency among the press to attribute the creation of a game to a single person,' says Warren Spector, creator of Thief and Deus Ex."
-- From an IGN game review.
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