You know, I was going to get one at launch. Now I'm not so sure.
The backwards compatability list is a joke. If I have to keep the old x-box in the living room just to play Splinter Cell, then what's the point of the new system being backwards compatable at all (of course, you still have to buy the big bundle; look at all the stuff you get; you'd be a fool to buy all that seperately...)? It seems to me backwards compatability should be an all or nothing choice or maybe an all or just the really popular games that sold really well, but not so much the crap like 'Blinx.' Now I have no choice but to try and stack both these silly systems on a shelf that's already under buckling under the pressure of having so much shit on it if I ever want to take Sam Fisher out for walk.
Hmmm, got off on a little tangent there...let's try to swing her back.
Unless I see a game that I just 'have' to have at launch, I don't think I'm going to be snagging a 360 on the 22nd. The new Morrowind has been pushed back, Saints' Row might be out at launch, but who knows, Kameo looks nice, but not 'I've got to shell out $400 to play it' nice.
I really think Microsoft dropped the ball on this one. It's not enough to just hype the hardware, there has to be something there to play. I don't think anyone could argue against the notion that Halo help pushed a lot of X-boxes out the door when it debuted. I just don't see anything like this coming out for the 360.
I'll probably end up buying one anyway. When it comes to video games and the like, I'm 'gotta-have-it' whore, but I probably won't be standing in line at midnight with a bunch of smelly teenagers and smelly not-so-teenagers to get my hands on one.
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