Best MMORPG ever, I'd probably have to say WoW... A lot of people like to complain about the lack of "endgame" content, but WoW has just as much endgame content as any other MMORPG, if not more. I like that blizzard is focusing more on what actually matters, and that is class balance. WoW was made for PvP and has the best class balance I've seen out of any MMORPG, except maybe Guild Wars, which I don't even consider an MMORPG. Guild Wars is more like Diablo II, but instead of using battle.net, you use towns.
Asheron's Call's PvP server was great for the first couple months it was out, although very unbalanced. Everybody played mage-archers or pure mages, until turbine made some PvP "balances" that made archery utterly useless and saturated the PvP server with melee characters. Before they made the changes, melees were utterly useless, but it was better that way. All of the PvP battles were ranged, and it created some truly epic battles. The terrain on AC was great for PvP as well, because it was so vast. You could literally run for hours and not hit any walls or zone borders, because there were no zones. I also liked how spells and arrows could be dodged, so it actually added a level of skill to PvP. In pretty much every MMORPG out today, if you target a player and cast a spell on him, that spell is almost guaranteed to connect, unless it is resisted. They didn't have that in AC. To hit somebody with an arrow, the arrow has to actually hit them. To hit somebody with a projectile spell, the spell has to actually hit them. Turbine should have used the unique gameplay and stat/skill system from AC and ported it to AC2, instead of ripping off a diablo 2 style "skill tree" system for AC2. But hey, why do you think AC2 failed, and AC1 is still going (maybe not going strong, but still going nonetheless)? AC1 brought something new to the table, while AC2 tried to be an EQ ripoff (although I would compare it more to AO), and AC2 failed for it. Goes to show you that pretty graphics and trendy gameplay features never make a good game, innovation and originality make a good game.
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