especially with some games like GTA, you can only save at very specific points, and those are sometimes 30mins away or more. Infact, most console games are like that. i think the aftermath of loosing hours of gaming progress cause the ps2 decided you had played enough will be far worse than just letting the kid finish the mission.
This is very slack perenting, I cant imagine how pissed i would be loosing that much progress. And the threat of game save corruption is huge. I would somehow find a way of playing more to make up for what i lost.
One thing I couldnt find on the site. What happens if the kid immediately switches the ps2 on again. how does it stop that. Maybe there is some cooldown time. But then what if I want to play and my kid just triggered this. I have to wait a few hours.
If you have multiple kids, this is going to cause fights as one kid will invairiably monopolise the game time preventing the others from playing completely.
Basically all its going to achieve is a disruptive family environment which I doupt is the aim. So its a complete failure
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