Quote:
Originally Posted by Suave
One of the damn Mario games for Gameboy (Marioland 2?) where you can get rabbit ears and crap. At the castle, they had the requisite lava pits and all of that, as well as spikes and flamethrowers. I normally gave up on the game at this point because it would end up going like this: jump-duck-crawl-jump-"DAMN!"... jump-duck-crawl-jump-duck-"DAMN!"... jump-duck-"#*&#%!"... and so on until I had used up around 50 lives and was in no mood for the game anymore. Oh how I loathe that game.
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I got that game when I was in the second grade and I couldn't beat it. Warios castle was just too much, even on easy mode. I hadn't touched it for a few years, and when PSP emulation came about for 1.5's, I loaded that up and beat it in a day. A day!!! I guess I have more skillz now that I've been playin Mario World on my new SNES.
Vice City, I'm short one secret package. Had a list from Gamefaqs, crossed it all off, and somehow, somewhere, missed one. I didn't bother with tags/clamshells etc. in San Andreas because of this.
I have a problem with games that send you back and forth through the same level, and call it a different level. I had a huge problem with levels always looking identical. I'm thinking Tomb Raider here. Every 5 one hour level looked exactly the same.
Then there's the impossible fighting game boss. Street Fighter Alpha 3 could be like that. Worse, Street Fighter 3. Marvel Vs. Capcom, I've still never beat Onslaught, or as he was called in my circle, Pwnslaught. Worse yet, omfgwtfbbq, Tekken 5. It takes you to a certain point with gradual difficulty increases, and then BOOM! IMPOSSIBLE!
There are actually alot of games in my collection that I've just gotten frustrated with and given up on. Especially the second time around, like with Chrono Cross. And when you put them down for a while, it's impossible to pick up from where you left off.