Thread: Guild Wars
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Old 06-16-2005, 06:32 PM   #194 (permalink)
Zeraph
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Oh, and I also feel I should explain what I meant by implying farming is bad, since it's not a bad thing in all games. What they would do would be to figure out a particular few skills to keep them alive and do a lot of damage that normally wouldnt work in any other situation (usually monk, if youre creative just looking at their skills youll see what I mean, think lots of enchants), and then kill a certain group of enemies. And/or they would find a particular mission that had wreckage/chests near each other that were dropping an abnormal amount of rares (think 2 or 3 purples every 5-10 mins with a chance at a gold item just for running through a certain part and opening them).

Now, normally doing these missions you'd be in a group of at least 6 (since they would obviously farm in higher level areas) so normally doing the same thing you'd be getting 1/6 to 1/8th of what a farmer would. Plus not all class combos can pull it off. So it borders on exploiting and really messes up the economy for people who don't farm. And since farming=boring for 90% of the population farming is really bad for gameplay.
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