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Old 06-07-2005, 07:39 PM   #21 (permalink)
Sleepyjack
Fast'n'Bulbous
 
Location: Australia, Perth
Quote:
Originally Posted by Coppertop
God mode = saves? huh?

If you cannot see the difference, well, there's not much point in discussing it.
I always thought a good compromise may be a limit on the number of saves you have per level - that way you can't just go hog wild. Hitman and Soldier of Fortune 2 had this kind of save system (i imagine others do as well) and it helps keep the game a little more challenging without the apparent "cheapness" of saving every 5 seconds. Anyway, i always found the saves in GTA to be ok - it was back in the old school days of Goldeneye when a save or 2 during a level would've been a big help!
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