Silent Hunter III. I'm a hardcore sim fanatic, and CAOTD (Aces of the Deep: Command Edition) is an old favorite of mine. If I had any complaints, it would be the concessions made in modelling ship physics and AI in general. (The uber acceleration of all ships, the magic stabilization of the main and flak guns under AI control, or the empty ports.) Graphics are excellent, and the mechanics are solid. It's somewhat moddable, though some issues as mentioned before can only be fixed by the dev team. I'd say an 8.5/10, given that.
Lock On:MAC - Flaming Cliffs - As much as I was a fan of Flanker 2.5, I must admit that I wasn't that keen on this sim, maybe because it seemed like it was more of a flight simulator (among the best fidelity flight models in any sim out there) than an all around combat simulation. The graphics are nice, though the sim is very CPU intensive. In other words, other than the best systems out there, 'stutters ahoy'. The AI for aircraft are limited and predictable, and the avionics systems for the US aircraft are somewhat simplified. However, I'm an avid fan of Falcon 4 and all the mods for it, so it is a step back in many ways. I would say 6/10.
Both sims are from Ubisoft, which is pretty much the only remaining major publishing company willing to release simulations. Suffice it to say, given console dominance and development costs/times, it's a big risk only Ubisoft has taken.
SWAT 4: I haven't played it much, the enemy targeting AI is to me a little too good. That, coupled with the rather strict rules of engagement (only in that the game can be rather twitchy in excessive force and declaring compliance in sudden gunfights) means they hose down half your team in a doorway before the team returns fire). However, it's a pretty tight package all around, which modding communities are working in lieu of a SDK. All three games listed here have SDKs in the works. 7/10.
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Monty this seems strange to me.
The movies had that movie thing,
but nonsense has a welcome ring
and heroes don't come easy.
Last edited by Strelich; 06-04-2005 at 10:11 PM..
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