k the full rested exp is a joke. granted for non 60's its great but what about lvl 60 characters?
btw my mage Tenere on lothar was awarded 25g for his outstanding efforts in reporting bugs in the game. my best ones so far was reporting that on horde side the warlock quest to get the succubi was misleading in that the quest stated that you had to go to out side the city in durator at the tower(meaning the blimp tower) which in fact was the bird tower inside the city heh..
but in all ive reported over 50 gaming issues. current one is the warping of monsters using frost spells. my frost nova and frost bite is causing monsters to seemingly warp right to you when it breaks the traps. this is a false world placement. they are still where they broke the trap moving at you in a "slowed" state. took a bit to get used to.. i would cone of cold then flame blast just to realize that my coc was missing everytime. when the critter does die the server puts it back to its actual placement.
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It means only one thing, and everything: Cut. Once committed to fight, Cut. Everything else is secondary. Cut. That is your duty, your purpose, your hunger. There is no rule more important, no commitment that overrides that one. Cut. The lines are a portrayal of the dance. Cut from the void, not from bewilderment. Cut the enemy as quickly and directly as possible. Cut with certainty. Cut decisively, resoultely. Cut into his strength. Flow through the gaps in his guard. Cut him. Cut him down utterly. Don't allow him a breath. Crush him. Cut him without mercy to the depth of his spirit. It is the balance to life: death. It is the dance with death. It is the law a war wizard lives by, or he dies.
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