The ONLY thing wrong with the PVP system is the fact that you can't raid towns unless your raid party is beyond incredible (sort of like the 12 Prophets up there). The dynamic spawn guarding ruins any type of raid on towns. The moment you raid a town, literally 50 guards spawn that are level 50+ and sometimes elite. You have no chance of taking over a town. The only town that accomplishes this is Booty Bay, and it's just like one big paintball arena. I think that there should be a timer on the guard spawning. Say 15-30 minutes. If a guild is large and devoted enough to take over an entire town, they should be allowed to do so. Then after 15-30 minutes, the guards spawn to help. Right now, once you STEP FOOT into a town of the opposite faction, a hundred guards spawn and rape you. Not fun.
Battlegrounds has potential to be cool but I can see it failing miserably.
-Lasereth
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"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert
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