Well, yellowgowild (your avatar rocks btw)...The MGS series attracts its particular crowd (a rather large one nonetheless) who do enjoy taking the time to meticulously sneak past enemies...If it involves changing views so you can get a better sight of the area, and taking the time to switch from standing to crawl and standing positions and back so they can better blend in with the environment, it just makes the experience more believable..
Even if they can't make everything realistic...(such as the on-field healing), it still is to make it ressemble a survival game. I personally think it's cool you have to hunt for animals and cure yourself from diseases or wounds.
As for the characters... Ocelot in particular. He is the coolest.. Granted, the "Meaaow" isn't his best feature but that special Russian Roulette was badass. period.
And about those "time-paradoxes". what can I say? obviously ocelot doesn't die, so they can't put his dead body there. But they can't make him disappear either, him and his bunch of unconcious/dead soldiers aren't going to move themselves..
And since Ocelot appears later in the game story (MGS, MGS2), you can't kill him. Seems logical to me.
The story is so well done you can't even touch that. I learned more about the Cold War than I had before in History class. It carries such strong messages from master Hideo Kojima.. IMO..the best game of the MGS series, and best game of 2004.
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