k im a lvl 40 human mage now on lothar i have 226 tailor and 250 enchanting.. to the enchanters out there on alliance.. sorry for horde dont know yet.. no that high of lvl on warsong with my undead mage..
at +225 enchanting your capped.. until you get into the uldaman instance located at loch modan sound into the badlands hook a right upon entering the zone .. you have to kill a group of scorpions to get the master enchanter to spawn.. and its 5g but.. everytime you get enchanting up to train you gotta go back there .. thank god for my guild.
save save save and stay the hell outta the auction houses.. at lvl 30 when you get 10g mail it to your alternate character.. when you hit lvl 40 you will have your mount im lvl 40 and i have 5g to my name sigh. well 45g now.
kill humanoids they drop cloth, coins and best items list in the game.. non humanoids will drop vendor loots and items but still your best bet for that loot is humanoids. unless you have skinning.. my best advice.. start with skinning and mining put it all up on the AH or sell it.. quick cash that way. when you get to lvl 40 and got your mount pick up the profs you want and go farming .. note at higher lvls the toons in the game will ignore you completly depending on thier lvls.. at lvl 40 i have to stand on top of a lvl 13 spider to get it to attack
btw im at combustion in fire talent.. i pwned a lvl 60 orc warrior tonight at lvl 40 granted two lvl 55 pallys was on his arse.. i hit him with a 100% high lvl firebal.. with all my talents and the fireball rank i did 2.1k overall dmg to him with the added dps.
i have 1992 over 30 mana drink water now cuts downtime to nothing.
if your fire mage still buy the arcane and frost spells.. frost nova saves you mana shield pwns and blink is godly.
i perfer a 1h dagger or 1h sword with a orb or such in the off hand .. i got one now that gives +12 fire dmg to fire spells but its lvl 42 in the bank heh
get tailor if you are gonna go enchanting. make those items and disenchant them. plus you wear cloth.
get portals and teleport they are great.. just hearth where you are farming teleport to train hearth back.. repeat. quests are great but for a mage 99% of the material rewards are pointless ive disenchanted every reward ive gotten ... i grind mostly quest with friends.. and rest exp is your godsend. always log in an inn or in a city that has the "zzz" in your char portrate
helpful hints.. shift + right click on windows os is a quick way to auto loot you get everything and then you can move on or skin.
enchanting an item will replace another say reinforced armor kits and shield spikes for example make sure thats what you want
at low lvl prof in tailoring and enchanting just make stuff disenchant and collect the regents.. make a blacksmithing friend along the way.. why the rods you gotta have them to make the runed ones.
spiders drop the spider's silk youll need that for tailoring.. robe of power .. its bind on pickup i.e. once its created only the tailor can use it. good robe till you find better.
elite toons are tough.. you might tank a lvl 36 at lvl 36 but even at lvl 36 and elite lvl 28 can kill you if your not careful
and rememeber players dont have the resisits that toons have.. your fireball or such might get resisted constantly by a toon but on a player heh you will own them..
open with a long range nuke spell.. my fireball and pryoblast are 41 yrds range.. most horde forget this aspect trying to get in close on a raid just to have a 600-800 fireball land in thier lap if ignite procs they are in serious trouble.
soloing melee toons is the best casters will own you quick.. dampen magic is your friend.
cone of cold, blastwave, arcane explosion, and fireblast are nice ways to pull a mob before someone else can.. down side they get it first you lose the rights and have a grey'd out mob on your arse run lol.
put intelect buffs on everyone especially priests druids and pallys.. druids mark of the wild is pwnage for a mage and the stam buff from a priest dont hurt at all
when given a chance start a warlock .. void walker makes a good tank for you.. get herb and alchemy make those pots why.. alot of tailoring and enchanting requires items an alchemist makes plus the pots are nice for a mage..
remember def pots will stack with a pallys devotion aura hehe
for a hunter at certian lvls you need certian pets to learn abilities.. like bite claw and cower.. the night elf ghost paw will teach ya bite 3 and the bears claw .. pet trainers will teach growl sigh ..
at lvl 40 hunters get mail at lvl 20 dual wield.. so far ive used guns the most with my dwarven hunter miner/engineer
NOTE: scopes will work on a bow strange but true
buffing a pvp enabled toon or player will make you pvp heh same with snowballs gotta love that.
ctrl +s turns off the sound .. alt +z clears the huds and stuff so you got a good view for a screen shot.
if your mail is laggy trying to send stuff include 1copper or leave that area completely..
Ironforge is the ban.. from low end to top end systems .. its not your puter its their server ..
if you play a rogue ill disown you if you dont 1st try to pickpocket before tanking a toon that is pickpocket able.
agro range is a pain.. saw a lvl 14 dwarf step into the bad lands and try to reach us as we watched from a mile away a lvl 36 wolf flew passed us to eat him.
best places to grind exp.. stranglevale ventrue co and the sv tigeress they drop a good dagger those cats do..
also theramore along the coast.. the turtles.. the shell frag at a stack sells for a ton of silver. and they are non hostile but beware nuke one and if another is close they both come for you
im mage bias if you havent noticed. they are fun deal a ton of dmg but you generate a ton of agro.. let the party wear on a toon then nuke it. they nerfed the warriors taunt already so becareful.
on my enchants i have +5 to mining, fishing, herb, and skinning hehe +7 to a ton of stuff, +30 shields armor, +50 cloak armor . demon slaying 5.8g a pop on lothar good coins there. +3 resist all cloak +2 all stats.. i havent had the chance to get back to uldaman to get the rest due to saving for mount.
whats everyones factions at.. im almost through honored with hinterlands, booty bay, IF and SW
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It means only one thing, and everything: Cut. Once committed to fight, Cut. Everything else is secondary. Cut. That is your duty, your purpose, your hunger. There is no rule more important, no commitment that overrides that one. Cut. The lines are a portrayal of the dance. Cut from the void, not from bewilderment. Cut the enemy as quickly and directly as possible. Cut with certainty. Cut decisively, resoultely. Cut into his strength. Flow through the gaps in his guard. Cut him. Cut him down utterly. Don't allow him a breath. Crush him. Cut him without mercy to the depth of his spirit. It is the balance to life: death. It is the dance with death. It is the law a war wizard lives by, or he dies.
Last edited by Drider_it; 01-18-2005 at 11:22 PM..
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