It's a different sort of scariness than you may have experienced in previous RE games, biznatch. They don't rely so much on the dogs jumping through windows and the lickers falling off the roof. As it's been said, the fear is more that you will be unprepared for the coming challenges. The game is very devious with its placing of the difficult fights within the usual chain of fights with one or two weak enemies, so you've always got to have enough health and ammo to carry yourself through a boss to be comfortable.
Insta-fail and even insta-death are not entirely uncommon either, even on normal mode. If the chainsaw zombie gets to you, there isn't any fooling around with the life meter...it lops your head off and you're done.
I don't think the game is as scary as its predecessors but it's definately more exciting.
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The facehugger is short-lived outside the egg which normally protects it. Armed with a long grasping tail, a spray of highly-concentrated acid and the single-minded desire to impregnate a single selected prey using its extending probe, it will fearlessly pursue and attack a single selected target until it has succeeded in attachment or it or its target is dead
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