halo - i guess i don't hate the game... i just don't see why people go bonkers over it. it seems like a run-of-the-mill fps to me.
gta - sluggish controls, poor graphics, weak story. beyond the cheap thrills of violence there just isn't much to it.
unreal tournament - the whole engine seems to be "off" for me. everyone in the office used to play this after hours... i just couldn't get into it. maybe it's cause i sucked so bad.
final fantasy X - i like the FF series (especially from FFVII on back), but this was just a long cut scene broken by short opportunities to steer your character to another cutscene. haven't played a FF since.
king of fighters - tried and tried to like this one as much as street fighter. i mean, i really wanted to like this. but, even after that, the control seemed sluggish and the moveset seemed ineloquent when trying to execute what i wanted to do.
resident evil - control was awful. the game seemed to rely a lot of scaring you for its effect, something i never got from it.
metal gear solid 2 - i felt the first metal gear solid did a lot to advance the series but the second was a just a setpiece to show off storytelling and graphical sharpness... not to be fun.
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If you will not fight when your victory will be sure and not too costly, you may come to the moment when you will have to fight with all the odds against you and only a precarious chance for survival. There may even be a worse case. You may have to fight when there is no hope of victory, because it is better to perish than to live as slaves.
~ Winston Churchill
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