I've finally reached the god-status point of magedom. It's around level 35 or 36. This is when mages start to rise above the rest when it comes to damage per second. Anyway, I have some shots of our COMPLETELY AND UTTERLY UNSUCCESSFUL RAID ON THE CROSSROADS the other night. And a picture of some of our guildmates.
<img src="http://www.appstate.edu/~jt52439/raid3.jpg">
<img src="http://www.appstate.edu/~jt52439/raid1.jpg">
<img src="http://www.appstate.edu/~jt52439/raid2.jpg">
The guild that wanted us as allies in the raid couldn't listen to orders by their leader. They ran into the town. The town had dynamic spawning (the game automatically spawns as many guards as it THINKS it will need to completely wipe out the raid) which engages if a hostile presence is detected. But they just ran in anyway. I am happy to say the Heroes of the Universe were pretty damn tame and followed orders to stay out of the town.
We were gonna pull the guards one at a time, like you're supposed to. This makes the game think there is only one person attacking the town. But ah well.
OH and here's something for the kids! I know it's not that much when compared to some older screenshots I have posted but I just had to put it in. 639 damage at level 36 baby!
<img src="http://www.appstate.edu/~jt52439/critical.jpg">
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Off the record, on the q.t., and very hush-hush.
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