2 completely different games aren't they. I prefer being able to see things, and not roaming around in the dark for the entire game. Personal preference. Nobody does weapons or physics better than iD, imo. I look forward to the day when iD decide to make a single player game different from the Doom series; I still see them as being the state of the art in FPS. That said, HL2 is an awesome achievement, much more ambitious than D3. If D3 were a movie, it would be 'Night of the Living Dead', where it all takes place at night. HL2 reminds me of "The Omega Man", post-apocalypse, empty cities, the hunted man scenario.
I liked the driveable vehicles in HL2, the AirBoat particularly. The feeling of isolation and desolation (in broad daylight) in parts of HL2 are amazing. There are some seriously creepy moments, done without the all-encompassing use of darkness. I thought the abandoned house scenario, just before the Bridge along the highway, was EXTREMELY scary. The jail scenario in Nova Prospekt I thought was great. The level of detail and interactivity in HL2, obviously sets a new standard. And I think the level designs in HL2 are really phenomenal. I'm in the Citadel now, and overall I like the game better than D3, but they are both awesome games.
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