-warning: lots of pictures-
For a final project in the 'Extended Studio' class i'm taking, I thought it would be fun to make a scale replica of a '32 Ford Roadster.
I do a lot of 3D modeling. I'm fortunate to have free access to a
3D printer, so I'm able to print out anything I model. This printing machine is pretty amazing. It literally creates a tangable object from a 3D model you model on the computer. Go to the
ZCorp website if you want more information about it.
I'll be using a bunch of differant materials for this, but so far both the engine and body were printed on the machine. I bent the chassis from brass tubing.
Heres a few 3D renders of what the (near) final product will look like. The wheels are just placeholders right now - I haven't modeled them yet.
And heres some photos of the real model so far.
In pieces, and some painted chrome:
All painted and put together: Lots of pulleys are missing - they didn't show up in the 3D printer for some reason. I'll have to re-print them or find something else to make them out of.
Mounted on the chassis:
With body:
-The body is a mess, I'll need to repaint it.
-The chassis is only primed right now, it will be painted to have (hopefully) a brushed-metal look, similar to the firewall.
-3D printed objects are a real bitch to paint. I don't think the printer was designed to print objects to have a smooth finish. Lots of sanding was required, and most of it is still far from smooth
-I'm going to try to include every major part that a '32 Ford would have. Full suspension, exhaust, interior, etc.
Let me know what you think of it so far. I'll post my progress here.
I don't want to 3D model all of it, so if you have any ideas of what I could use for any random parts, i'm all ears
Anybody else do any 3D modeling? I'd love to see your work.