I think the control scheme they chose for Metroid Prime captures the feel of the originals decently. In a first person shooter, aiming is lauded with the focus on the mouse and keyboard, but with MP, the autolock takes care of that. In the platform games, you're not worrying about aiming so much as just shooting what gets in your way as you jump around.
But alas, I couldn't finish MP either. Got my ass handed to me at the Phazon Mines.
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