Quote:
Originally Posted by Redjake
Need for Speed: Underground - the first race gives you a badass car with nitrous and hundreds of HP, then you beat the race and the narrator says "you didn't think it would be that easy did you!" and basically starts you with a Dodge Neon.
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Haha, I remember that too! I think they give you a tricked out Eclipse, and I remember worrying that I was getting too nice a car too soon, only to win the race and see I get a factory model car instead.
I find a lot of games funny, but many times it's a result of the user's actions.. GTA, Halo 2, and other online games are often funny as a result of the player's mistakes.
Just last night, I was playing Halo 2 and had a full Warthog of teammates, and I approached a bridge too fast, rode the ledge a bit, and fell off, all of us dying.. Another time I had the flag, jumped in a Warthog driven by a teammate, and an opposing player hopped onto the turret behind us. The entire ride he was trying to shoot down at us, but it didn't have the range to do so. I bailed with the flag, and my teammate drove the enemy off away from our base.
I think it is harder to make a game funny, but it's very easy for a game to be funny through its player's actions; especially if the game is very open ended and has a loose structure, like the GTA games.