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Old 11-10-2004, 05:04 AM   #63 (permalink)
gariig
Tilted
 
Location: Orlando
Also, the level design is the suck for Halo because of the platform. With a controller you can't have people focusing all over the world because of the PITA it is to see around. So you ended up with fairly linear levels a la Doom. They did a descent job at hiding it and you would probably never realize it. Supposedly they fixed it for the PC version, but that game was two years too late.
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