I haven't had a chance to look at the multi-player stuff, but the campaign is fantastic so far.
I like how there are so many new cutscenes to check out. Halo wasn't big on talking or explaining much of anything, but Halo 2 seems to be heading the other direction.
I'm not sure what the hell to think about the Covenent side of things. I had a hell of a time trying to figure out who the bad guys were in that mission. I was so confused that I started to running up to everyone to see if the targeting reticle turned red before I'd fire.
I've only played a bit of it, but overall I'm very pleased with the new improvements and the fine tuning. I especially like jumping on tanks and tossing grenades down the hole. Good times, good times. The marine AI is dramatically improved as well and you can trade guns with them. So much more humane than gunning them down for their weapon.
My only bitch is that some of the levels are so big. That's not really the problem, but in the original if you got lost, a beacon would pop up and help you get to point B. It doesn't seem to be like that in the second game. I must have spent 20 minutes doing circles around some ruins on the second Halo world before I accidentally stumbled into one of "my" marines.
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