Quote:
Originally Posted by -Ever-
I dunno, but I know there's quite a lot of uproar over the new patch. Lots of people claiming it's changed the way the game used to play pretty drastically. Might just be the usual mumbo jumbo but worth checking out. I'm just glad the game's finally here. I've been following so much drama for so long and I haven't even played it yet! Let's hurry things up here, OB.
-T
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The new death penalty sounds discouraging for PvP. It's bad enough to get ganked with no penalty, but now it's also going to waste time and money. I find item decay in general to be a pointless time and money sink. If it's supposed to stop "bind rushing" (I played EQ PvP but not for long enough to have ever experienced that), I think there must be a better solution, or at least they could tone down the penalty for PvP. There should be a penalty for PvE deaths, but PvP right now is one of the things making me lean toward playing WoW over EQ2, and if it's a pain in the ass I won't bother.
UPDATE: They are taking the durability penalty OFF PvP in the next patch!
But I'd still rather have a straight up mandatory XP penalty than durability in PvE...at least then dying would only cost time.