Yah, drift was pretty rough the first 2-3 times, but you get used to it. Don't call it shit because they made it a little harder. Drift mode in NFSU was wayyyy too easy. A 5 year old could beat the hardest drift course. The handling seems the same as in the first game to me. I use the E-brake in this game to help me get around corners, in the first one the E-brake was worthless. It just sent your car out of control. This game sounds 100x better then the first one. You can really hear that V6 in the 350Z pumping, and each of the four cars they have to try sound different which leads me to believe all the different exhaust mods will change the tone and pitch of your exhaust note. That's pretty cool. I really like the open ended-ness and having to actually drive to the shops. I wish they would've had some customizing options to play with in the demo, but I understand they're trying to keep things for release.
Overall it's a HUGE improvement. If you think this demo isn't better then the first one, may I ask why? Not only do you get to do a lot more then the NFSU demo, but the graphics are better, the sound is better, the way you obtain NOS is really cool, and the open ended nature really makes it rule. Plus, no more "level 1, 2, 3" upgrades. It's supposed to be a lot more like GT, but of course if you're going to hold it up against GT, you're gonna be let down.
Anyway, I'm looking forward to it and loved the demo.
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